mirror of
https://gitlab.eurecom.fr/oai/openairinterface5g.git
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- all RAN code, CI code, configuration files, dockerfiles, in CSSL v1.0
- all deployment code (openshift, charts, ancillary files like shell
scripts), in MIT
- documentation in CC-BY-4.0
- exceptions might apply and are listed in NOTICE
- there is a new LICENSES folder with all licenses
- CONTRIBUTIONS.md has been updated accordingly
For automated changes based on OAI PL v1.1:
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.{c,h,cpp}
perl -i~ -0pe 's/\/\*.*Licensed to the OpenAirInterface.*openairinterface.org\n#?/\/*\n * SPDX-License-Identifier: LicenseRef-CSSL-1.0\n/s' **/*.ts
perl -i~ -0pe 's/<!--.*Licensed to the OpenAirInterface.*openairinterface.org\n.*-->/<!-- SPDX-License-Identifier: LicenseRef-CSSL-1.0 -->/s' **/*.xml
The rest (cmake, files with missing license, cmake) manually.
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1.2 KiB
OAI shared library loader
Shared libraries usage is modularization mechanism which provides the following advantages:
- Prevents including in the main executable code which is not used in a given configuration
- Provides flexibility, several implementation of a given functionality can be chosen at run-time, without any compilation step. For example you can build several devices (USRP, BladeFR, LimeSDR) and choose which one you want to use on the command line or via the configuration.
- Makes code evolution easier: as soon as the shared library interface is clearly defined, you can work on the functionality implemented in a shared library while regularly updating the other components of the code. You can decide to develop your own version of a functionality, decide to deliver it or not, letting the user decide wwhat version he wants to use.
The main drawback is a performance cost at init time, when loading libraries.