Moved descriptions to Resources.resx
This commit is contained in:
@@ -1,28 +1,55 @@
|
||||
namespace processor {
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Bu kod araç tarafından oluşturuldu.
|
||||
// Çalışma Zamanı Sürümü:4.0.30319.42000
|
||||
//
|
||||
// Bu dosyada yapılacak değişiklikler yanlış davranışa neden olabilir ve
|
||||
// kod yeniden oluşturulursa kaybolur.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace processor.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Yerelleştirilmiş dizeleri aramak gibi işlemler için, türü kesin olarak belirtilmiş kaynak sınıfı.
|
||||
/// </summary>
|
||||
// Bu sınıf ResGen veya Visual Studio gibi bir araç kullanılarak StronglyTypedResourceBuilder
|
||||
// sınıfı tarafından otomatik olarak oluşturuldu.
|
||||
// Üye eklemek veya kaldırmak için .ResX dosyanızı düzenleyin ve sonra da ResGen
|
||||
// komutunu /str seçeneğiyle yeniden çalıştırın veya VS projenizi yeniden oluşturun.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class DescriptionResource {
|
||||
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal DescriptionResource() {
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Bu sınıf tarafından kullanılan, önbelleğe alınmış ResourceManager örneğini döndürür.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("processor.DescriptionResource", typeof(DescriptionResource).Assembly);
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("processor.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Tümü için geçerli iş parçacığının CurrentUICulture özelliğini geçersiz kular
|
||||
/// CurrentUICulture özelliğini tüm kaynak aramaları için geçersiz kılar.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
@@ -32,7 +59,7 @@
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// LOAD the register R with the bit pattern found in the
|
||||
///memory cell whose address is XY.
|
||||
@@ -44,16 +71,7 @@
|
||||
return ResourceManager.GetString("0x1En", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0x1Tr {
|
||||
get {
|
||||
return ResourceManager.GetString("0x1Tr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// LOAD the register R with the bit pattern XY.
|
||||
///Example: 0x20A3 would cause the value 0xA3 to be
|
||||
@@ -64,16 +82,7 @@
|
||||
return ResourceManager.GetString("0x2En", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0x2Tr {
|
||||
get {
|
||||
return ResourceManager.GetString("0x2Tr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// STORE the bit pattern found in register R in the memory
|
||||
///cell whose address is XY.
|
||||
@@ -86,16 +95,7 @@
|
||||
return ResourceManager.GetString("0x3En", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0x3Tr {
|
||||
get {
|
||||
return ResourceManager.GetString("0x3Tr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// MOVE the bit pattern found in register R to register S.
|
||||
///Example: 0x40A4 would cause the contents of register
|
||||
@@ -106,13 +106,7 @@
|
||||
return ResourceManager.GetString("0x4En", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
internal static string _0x4Tr {
|
||||
get {
|
||||
return ResourceManager.GetString("0x4Tr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// ADD the bit patterns in registers S and T as though they
|
||||
///were two’s complement representations and leave the
|
||||
@@ -125,16 +119,7 @@
|
||||
return ResourceManager.GetString("0x5En", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0x5Tr {
|
||||
get {
|
||||
return ResourceManager.GetString("0x5Tr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// ADD the bit patterns in registers S and T as though they
|
||||
///represented values in floating-point notation and leave
|
||||
@@ -148,16 +133,7 @@
|
||||
return ResourceManager.GetString("0x6En", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0x6Tr {
|
||||
get {
|
||||
return ResourceManager.GetString("0x6Tr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// OR the bit patterns in registers S and T and place the
|
||||
///result in register R.
|
||||
@@ -170,16 +146,7 @@
|
||||
return ResourceManager.GetString("0x7En", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0x7Tr {
|
||||
get {
|
||||
return ResourceManager.GetString("0x7Tr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// AND the bit patterns in registers S and T and place the
|
||||
///result in register R.
|
||||
@@ -192,16 +159,7 @@
|
||||
return ResourceManager.GetString("0x8En", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0x8Tr {
|
||||
get {
|
||||
return ResourceManager.GetString("0x8Tr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// XOR the bit patterns in registers S and T and place the
|
||||
///result in register R.
|
||||
@@ -214,16 +172,7 @@
|
||||
return ResourceManager.GetString("0x9En", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0x9Tr {
|
||||
get {
|
||||
return ResourceManager.GetString("0x9Tr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// ROTATE the bit pattern in register R one bit to the right
|
||||
///X times. Each time, place the bit that started at the loworder end at the high-order end.
|
||||
@@ -235,16 +184,7 @@
|
||||
return ResourceManager.GetString("0xAEn", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0xATr {
|
||||
get {
|
||||
return ResourceManager.GetString("0xATr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// JUMP to the instruction located in the memory cell at
|
||||
///address XY if the bit pattern in register R is equal to the
|
||||
@@ -255,23 +195,14 @@
|
||||
///Example: 0xB43C would first compare the contents of
|
||||
///register 0x4 with the contents of register 0x0. If the two
|
||||
///were equal, the pattern 0x3C would be placed in the
|
||||
///program counter so that the next i [dizenin kalan bölümü kesildi]"; benzeri yerelleştirilmiş bir dize arar.
|
||||
///program counter so that the next instructi [dizenin kalan bölümü kesildi]"; benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0xBEn {
|
||||
get {
|
||||
return ResourceManager.GetString("0xBEn", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0xBTr {
|
||||
get {
|
||||
return ResourceManager.GetString("0xBTr", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// HALT execution.
|
||||
///Example: 0xC000 would cause program execution to
|
||||
@@ -282,14 +213,5 @@
|
||||
return ResourceManager.GetString("0xCEn", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// benzeri yerelleştirilmiş bir dize arar.
|
||||
/// </summary>
|
||||
internal static string _0xCTr {
|
||||
get {
|
||||
return ResourceManager.GetString("0xCTr", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -118,123 +118,87 @@
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="0x1En" xml:space="preserve">
|
||||
<value>LOAD the register R with the bit pattern found in the
|
||||
<value>LOAD the register R with the bit pattern found in the
|
||||
memory cell whose address is XY.
|
||||
Example: 0x14A3 would cause the contents of the memory
|
||||
Example: 0x14A3 would cause the contents of the memory
|
||||
cell located at address 0xA3 to be placed in register 0x4.</value>
|
||||
</data>
|
||||
<data name="0x1Tr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0x2En" xml:space="preserve">
|
||||
<value>LOAD the register R with the bit pattern XY.
|
||||
Example: 0x20A3 would cause the value 0xA3 to be
|
||||
Example: 0x20A3 would cause the value 0xA3 to be
|
||||
placed in register 0.</value>
|
||||
</data>
|
||||
<data name="0x2Tr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0x3En" xml:space="preserve">
|
||||
<value>STORE the bit pattern found in register R in the memory
|
||||
<value>STORE the bit pattern found in register R in the memory
|
||||
cell whose address is XY.
|
||||
Example: 0x35B1 would cause the contents of register
|
||||
0x5 to be placed in the memory cell whose address is
|
||||
Example: 0x35B1 would cause the contents of register
|
||||
0x5 to be placed in the memory cell whose address is
|
||||
0xB1.</value>
|
||||
</data>
|
||||
<data name="0x3Tr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0x4En" xml:space="preserve">
|
||||
<value>MOVE the bit pattern found in register R to register S.
|
||||
Example: 0x40A4 would cause the contents of register
|
||||
Example: 0x40A4 would cause the contents of register
|
||||
0xA to be copied into register 0x4.</value>
|
||||
</data>
|
||||
<data name="0x4Tr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0x5En" xml:space="preserve">
|
||||
<value>ADD the bit patterns in registers S and T as though they
|
||||
were two’s complement representations and leave the
|
||||
<value>ADD the bit patterns in registers S and T as though they
|
||||
were two’s complement representations and leave the
|
||||
result in register R.
|
||||
Example: 0x5726 would cause the binary values in registers 0x2 and 0x6 to be added and the sum placed in
|
||||
Example: 0x5726 would cause the binary values in registers 0x2 and 0x6 to be added and the sum placed in
|
||||
register 0x7.</value>
|
||||
</data>
|
||||
<data name="0x5Tr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0x6En" xml:space="preserve">
|
||||
<value>ADD the bit patterns in registers S and T as though they
|
||||
represented values in floating-point notation and leave
|
||||
<value>ADD the bit patterns in registers S and T as though they
|
||||
represented values in floating-point notation and leave
|
||||
the floating-point result in register R.
|
||||
Example: 0x634E would cause the values in registers 0x4
|
||||
and 0xE to be added as floating-point values and the
|
||||
Example: 0x634E would cause the values in registers 0x4
|
||||
and 0xE to be added as floating-point values and the
|
||||
result to be placed in register 0x3.</value>
|
||||
</data>
|
||||
<data name="0x6Tr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0x7En" xml:space="preserve">
|
||||
<value>OR the bit patterns in registers S and T and place the
|
||||
<value>OR the bit patterns in registers S and T and place the
|
||||
result in register R.
|
||||
Example: 0x7CB4 would cause the result of ORing the
|
||||
contents of registers 0xB and 0x4 to be placed in register
|
||||
Example: 0x7CB4 would cause the result of ORing the
|
||||
contents of registers 0xB and 0x4 to be placed in register
|
||||
0xC.</value>
|
||||
</data>
|
||||
<data name="0x7Tr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0x8En" xml:space="preserve">
|
||||
<value>AND the bit patterns in registers S and T and place the
|
||||
<value>AND the bit patterns in registers S and T and place the
|
||||
result in register R.
|
||||
Example: 0x8045 would cause the result of ANDing the
|
||||
contents of registers 0x4 and 0x5 to be placed in register
|
||||
Example: 0x8045 would cause the result of ANDing the
|
||||
contents of registers 0x4 and 0x5 to be placed in register
|
||||
0x0.</value>
|
||||
</data>
|
||||
<data name="0x8Tr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0x9En" xml:space="preserve">
|
||||
<value>XOR the bit patterns in registers S and T and place the
|
||||
<value>XOR the bit patterns in registers S and T and place the
|
||||
result in register R.
|
||||
Example: 0x95F3 would cause the result of XORing the
|
||||
contents of registers 0xF and 0x3 to be placed in register
|
||||
Example: 0x95F3 would cause the result of XORing the
|
||||
contents of registers 0xF and 0x3 to be placed in register
|
||||
0x5.</value>
|
||||
</data>
|
||||
<data name="0x9Tr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0xAEn" xml:space="preserve">
|
||||
<value>ROTATE the bit pattern in register R one bit to the right
|
||||
<value>ROTATE the bit pattern in register R one bit to the right
|
||||
X times. Each time, place the bit that started at the loworder end at the high-order end.
|
||||
Example: 0xA403 would cause the contents of register
|
||||
Example: 0xA403 would cause the contents of register
|
||||
0x4 to be rotated 3 bits to the right in a circular fashion.</value>
|
||||
</data>
|
||||
<data name="0xATr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0xBEn" xml:space="preserve">
|
||||
<value>JUMP to the instruction located in the memory cell at
|
||||
address XY if the bit pattern in register R is equal to the
|
||||
bit pattern in register number 0. Otherwise, continue
|
||||
with the normal sequence of execution. (The jump is
|
||||
implemented by copying XY into the program counter
|
||||
<value>JUMP to the instruction located in the memory cell at
|
||||
address XY if the bit pattern in register R is equal to the
|
||||
bit pattern in register number 0. Otherwise, continue
|
||||
with the normal sequence of execution. (The jump is
|
||||
implemented by copying XY into the program counter
|
||||
during the execute phase.)
|
||||
Example: 0xB43C would first compare the contents of
|
||||
register 0x4 with the contents of register 0x0. If the two
|
||||
were equal, the pattern 0x3C would be placed in the
|
||||
program counter so that the next instruction executed
|
||||
would be the one located at that memory address. Otherwise, nothing would be done and program execution
|
||||
Example: 0xB43C would first compare the contents of
|
||||
register 0x4 with the contents of register 0x0. If the two
|
||||
were equal, the pattern 0x3C would be placed in the
|
||||
program counter so that the next instruction executed
|
||||
would be the one located at that memory address. Otherwise, nothing would be done and program execution
|
||||
would continue in its normal sequence.</value>
|
||||
</data>
|
||||
<data name="0xBTr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="0xCEn" xml:space="preserve">
|
||||
<value>HALT execution.
|
||||
Example: 0xC000 would cause program execution to
|
||||
Example: 0xC000 would cause program execution to
|
||||
stop.</value>
|
||||
</data>
|
||||
<data name="0xCTr" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
</root>
|
||||
Reference in New Issue
Block a user