Moved descriptions to Resources.resx
This commit is contained in:
@@ -1,28 +1,55 @@
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namespace processor {
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//------------------------------------------------------------------------------
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// <auto-generated>
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// Bu kod araç tarafından oluşturuldu.
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// Çalışma Zamanı Sürümü:4.0.30319.42000
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//
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// Bu dosyada yapılacak değişiklikler yanlış davranışa neden olabilir ve
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// kod yeniden oluşturulursa kaybolur.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace processor.Properties {
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using System;
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/// <summary>
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/// Yerelleştirilmiş dizeleri aramak gibi işlemler için, türü kesin olarak belirtilmiş kaynak sınıfı.
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/// </summary>
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// Bu sınıf ResGen veya Visual Studio gibi bir araç kullanılarak StronglyTypedResourceBuilder
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// sınıfı tarafından otomatik olarak oluşturuldu.
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// Üye eklemek veya kaldırmak için .ResX dosyanızı düzenleyin ve sonra da ResGen
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// komutunu /str seçeneğiyle yeniden çalıştırın veya VS projenizi yeniden oluşturun.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class DescriptionResource {
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal DescriptionResource() {
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internal Resources() {
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}
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/// <summary>
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/// Bu sınıf tarafından kullanılan, önbelleğe alınmış ResourceManager örneğini döndürür.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("processor.DescriptionResource", typeof(DescriptionResource).Assembly);
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("processor.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Tümü için geçerli iş parçacığının CurrentUICulture özelliğini geçersiz kular
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/// CurrentUICulture özelliğini tüm kaynak aramaları için geçersiz kılar.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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@@ -45,15 +72,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0x1Tr {
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get {
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return ResourceManager.GetString("0x1Tr", resourceCulture);
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}
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}
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/// <summary>
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/// LOAD the register R with the bit pattern XY.
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///Example: 0x20A3 would cause the value 0xA3 to be
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@@ -65,15 +83,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0x2Tr {
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get {
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return ResourceManager.GetString("0x2Tr", resourceCulture);
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}
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}
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/// <summary>
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/// STORE the bit pattern found in register R in the memory
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///cell whose address is XY.
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@@ -87,15 +96,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0x3Tr {
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get {
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return ResourceManager.GetString("0x3Tr", resourceCulture);
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}
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}
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/// <summary>
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/// MOVE the bit pattern found in register R to register S.
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///Example: 0x40A4 would cause the contents of register
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@@ -107,12 +107,6 @@
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}
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}
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internal static string _0x4Tr {
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get {
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return ResourceManager.GetString("0x4Tr", resourceCulture);
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}
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}
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/// <summary>
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/// ADD the bit patterns in registers S and T as though they
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///were two’s complement representations and leave the
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@@ -126,15 +120,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0x5Tr {
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get {
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return ResourceManager.GetString("0x5Tr", resourceCulture);
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}
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}
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/// <summary>
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/// ADD the bit patterns in registers S and T as though they
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///represented values in floating-point notation and leave
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@@ -149,15 +134,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0x6Tr {
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get {
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return ResourceManager.GetString("0x6Tr", resourceCulture);
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}
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}
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/// <summary>
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/// OR the bit patterns in registers S and T and place the
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///result in register R.
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@@ -171,15 +147,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0x7Tr {
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get {
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return ResourceManager.GetString("0x7Tr", resourceCulture);
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}
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}
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/// <summary>
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/// AND the bit patterns in registers S and T and place the
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///result in register R.
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@@ -193,15 +160,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0x8Tr {
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get {
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return ResourceManager.GetString("0x8Tr", resourceCulture);
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}
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}
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/// <summary>
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/// XOR the bit patterns in registers S and T and place the
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///result in register R.
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@@ -215,15 +173,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0x9Tr {
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get {
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return ResourceManager.GetString("0x9Tr", resourceCulture);
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}
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}
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/// <summary>
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/// ROTATE the bit pattern in register R one bit to the right
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///X times. Each time, place the bit that started at the loworder end at the high-order end.
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@@ -236,15 +185,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0xATr {
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get {
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return ResourceManager.GetString("0xATr", resourceCulture);
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}
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}
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/// <summary>
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/// JUMP to the instruction located in the memory cell at
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///address XY if the bit pattern in register R is equal to the
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@@ -255,7 +195,7 @@
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///Example: 0xB43C would first compare the contents of
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///register 0x4 with the contents of register 0x0. If the two
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///were equal, the pattern 0x3C would be placed in the
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///program counter so that the next i [dizenin kalan bölümü kesildi]"; benzeri yerelleştirilmiş bir dize arar.
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///program counter so that the next instructi [dizenin kalan bölümü kesildi]"; benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0xBEn {
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get {
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@@ -263,15 +203,6 @@
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0xBTr {
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get {
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return ResourceManager.GetString("0xBTr", resourceCulture);
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}
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}
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/// <summary>
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/// HALT execution.
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///Example: 0xC000 would cause program execution to
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@@ -282,14 +213,5 @@
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return ResourceManager.GetString("0xCEn", resourceCulture);
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}
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}
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/// <summary>
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/// benzeri yerelleştirilmiş bir dize arar.
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/// </summary>
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internal static string _0xCTr {
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get {
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return ResourceManager.GetString("0xCTr", resourceCulture);
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}
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}
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}
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}
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@@ -123,17 +123,11 @@ memory cell whose address is XY.
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Example: 0x14A3 would cause the contents of the memory
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cell located at address 0xA3 to be placed in register 0x4.</value>
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</data>
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<data name="0x1Tr" xml:space="preserve">
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<value />
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</data>
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<data name="0x2En" xml:space="preserve">
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<value>LOAD the register R with the bit pattern XY.
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Example: 0x20A3 would cause the value 0xA3 to be
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placed in register 0.</value>
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</data>
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<data name="0x2Tr" xml:space="preserve">
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<value />
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</data>
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<data name="0x3En" xml:space="preserve">
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<value>STORE the bit pattern found in register R in the memory
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cell whose address is XY.
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@@ -141,17 +135,11 @@ Example: 0x35B1 would cause the contents of register
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0x5 to be placed in the memory cell whose address is
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0xB1.</value>
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</data>
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<data name="0x3Tr" xml:space="preserve">
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<value />
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</data>
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<data name="0x4En" xml:space="preserve">
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<value>MOVE the bit pattern found in register R to register S.
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Example: 0x40A4 would cause the contents of register
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0xA to be copied into register 0x4.</value>
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</data>
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<data name="0x4Tr" xml:space="preserve">
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<value />
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</data>
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<data name="0x5En" xml:space="preserve">
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<value>ADD the bit patterns in registers S and T as though they
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were two’s complement representations and leave the
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@@ -159,9 +147,6 @@ result in register R.
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Example: 0x5726 would cause the binary values in registers 0x2 and 0x6 to be added and the sum placed in
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register 0x7.</value>
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</data>
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<data name="0x5Tr" xml:space="preserve">
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<value />
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</data>
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<data name="0x6En" xml:space="preserve">
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<value>ADD the bit patterns in registers S and T as though they
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represented values in floating-point notation and leave
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@@ -170,9 +155,6 @@ Example: 0x634E would cause the values in registers 0x4
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and 0xE to be added as floating-point values and the
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result to be placed in register 0x3.</value>
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</data>
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<data name="0x6Tr" xml:space="preserve">
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<value />
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</data>
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<data name="0x7En" xml:space="preserve">
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<value>OR the bit patterns in registers S and T and place the
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result in register R.
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@@ -180,9 +162,6 @@ Example: 0x7CB4 would cause the result of ORing the
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contents of registers 0xB and 0x4 to be placed in register
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0xC.</value>
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</data>
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<data name="0x7Tr" xml:space="preserve">
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<value />
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</data>
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<data name="0x8En" xml:space="preserve">
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<value>AND the bit patterns in registers S and T and place the
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result in register R.
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@@ -190,9 +169,6 @@ Example: 0x8045 would cause the result of ANDing the
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contents of registers 0x4 and 0x5 to be placed in register
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0x0.</value>
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</data>
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<data name="0x8Tr" xml:space="preserve">
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<value />
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</data>
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<data name="0x9En" xml:space="preserve">
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<value>XOR the bit patterns in registers S and T and place the
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result in register R.
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@@ -200,18 +176,12 @@ Example: 0x95F3 would cause the result of XORing the
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contents of registers 0xF and 0x3 to be placed in register
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0x5.</value>
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</data>
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<data name="0x9Tr" xml:space="preserve">
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<value />
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</data>
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<data name="0xAEn" xml:space="preserve">
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<value>ROTATE the bit pattern in register R one bit to the right
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X times. Each time, place the bit that started at the loworder end at the high-order end.
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Example: 0xA403 would cause the contents of register
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0x4 to be rotated 3 bits to the right in a circular fashion.</value>
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</data>
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<data name="0xATr" xml:space="preserve">
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<value />
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</data>
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<data name="0xBEn" xml:space="preserve">
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<value>JUMP to the instruction located in the memory cell at
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address XY if the bit pattern in register R is equal to the
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@@ -226,15 +196,9 @@ program counter so that the next instruction executed
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would be the one located at that memory address. Otherwise, nothing would be done and program execution
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would continue in its normal sequence.</value>
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</data>
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<data name="0xBTr" xml:space="preserve">
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<value />
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</data>
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<data name="0xCEn" xml:space="preserve">
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<value>HALT execution.
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Example: 0xC000 would cause program execution to
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stop.</value>
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</data>
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<data name="0xCTr" xml:space="preserve">
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<value />
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</data>
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</root>
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Reference in New Issue
Block a user